


Started the project in Blender as a study for lighting & texturing. Built the scene using models from Quixel & Creative Shrimp.
Set up 3-point lighting, subsurface scatter, volumetric smoke & particles to create the moody atmosphere for a horror film vibe.
Set up 3-point lighting, subsurface scatter, volumetric smoke & particles to create the moody atmosphere for a horror film vibe.








rendered as EXR sequence using Cycles engine, and imported to After Effects for post processing and color correction. Added titles with text animators and rendered again.



The final touch was importing the video into logic and composing a short piece to add additional tension for the full cinematic package. Once the arrangement was complete, ensured the mix down was leveled properly and applied my mastering process, bounced the audio, imported to AE, and rendered the final version.
